![]() What originally sounded like a gimmick turned out to be a well-implemented addition to the kart racing formula, and it gives the multiplayer (both local and online) its own enjoyable flavor. Teammates may also share spare power-ups. If a member of the team is in front, they create a slipstream that will help the teammate behind them gain speed and allow them to slingshot past the person doing the slipstreaming. The team aspect in Team Sonic Racing is also significant as players race in teams of three to help each other win. The cars handle well, and drifting feels great when whipping around corners. I will give the team at Sumo Digital some credit, though - while the variety in the racing has been toned down dramatically, the mechanics of the driving are the best they’ve ever been. The items are also the boilerplate kart items, offering standard missiles, bombs, ghosts, and so on. In Team, everyone has the same temporary invincibility/super speed ability. Amigo (from Samba De Amigo) could use his maracas to hypnotize other racers, who would then follow behind him in a mind-controlled conga line. It kept the variety of racing high, but now all we have are cars.Īnother area where variety suffers is that in Transformed, each driver had a super move that was tailored to their character. ![]() Previously, courses would modify themselves after every lap to facilitate a new type of vehicle - a bridge would collapse and turn a road race into a boat race, for example. Instead we have such videogame stalwarts as Zavok and Big The Cat.īesides dropping the ‘ All Stars‘ aspect, Team Sonic Racing also drops the ‘ Transformed‘ bit. Sadly, Team Sonic Racing stumbles here - gone is the ‘ All Stars‘ element, as it now features sixteen characters and 21 tracks from Sonic The Hedgehog… and that’s it. Unfortunately, while it’s a serviceable kart racer, it leaves a lot to be desired when compared to its predecessor.Īs a longtime Sega fan, Sonic All Stars Racing Transformed was brimming with nostalgia by featuring over twenty Sega-brand characters from titles like Super Monkey Ball, Skies of Arcadia and Shenmue, and it even offered deep cuts like Billy Hatcher or the Bonanza Bros. It’s been seven years since that release, but now the devs at Sumo Digital have delivered a sequel in the form of Team Sonic Racing. While the core Sonic titles have faltered over the years, Sega did a good job keeping Sonic busy playing tennis, competing at the Olympics, and Sonic has seen some of his best work at the track with outstanding titles like Sonic All Stars Racing Transformed. Sonic Mania was everything a fan of the Blue Blur could’ve hoped for, and Sonic Forces was… not horrible, which for a 3D Sonic game is a tremendous accomplishment! They failed.Īfter fifteen years of pain and misery for those of us who grew up with a Sega Genesis (or the much cooler-sounding Mega Drive), Sonic The Hedgehog has been on a decent run over the past couple of years. WTF Sega had one job: put Segata Sanshiro in the game. LOW Lacks the pizzazz and nostalgia that made the previous such a good time. Everybody’s Super Sonic Racin’ To Mediocrity
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